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İNAL OTO İNŞAAT ALANYA & İSTANBUL MAĞAZALARI.
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masrafsiz muayene ye BT ÇETİN OTOMOTİV - İkinci el araba, satılık sıfır otomobil fiyatları, teknik özellikleri, araç kiralama, galeriden hafif ticari ve ağır ticari araçlar, motorsiklet modelleri ve diğer vasıta ilanları Türkiye'nin en büyük ilan sitesi 'daTipo 1.4 S: 1997: 234.567: Beyaz: 68.900 TL:.
#Eu4 extended timeline map mods update#
Upon receiving an "Agree" on 4/19/21 and seeing Archeo's reply to the Rdddit thread "Yuezhi event, bad luck or some sort of bug," I've decided to update my impression.X2 Seri Tipo Model 1.4 S Yıl 1997 Renk Gümüş Gri Km 236.000 Motor Hacmi (cc) 1301 - 1600 cm3 Motor Gücü (hp) 51 - 75 HP Yakıt Benzin & LPG Vites Manuel Çekiş Önden Çekiş Kasa Tipi Hatchback 5 Kapı Garanti Hayır Plaka Türk Plaka Kimden Sahibinden Durumu İkinci El Kayseri içinde, ikinci el satılık 1998 Tofas Tipo 1.4 S - ali Güngör tarafından Kayseri içinde paylaşılmış 1998 Tofas Tipo 1.4 S. Nevertheless, imperator was used relatively consistently as an element of a Roman ruler's title throughout the principate and the dominate. The Roman emperors themselves generally based their authority on multiple titles (like combining 2 game titles under 1 banner) and positions, rather than preferring any single title. The English word emperor derives from imperator via Old French: Empereür. Later it became a part of the titulature of the Roman Emperors as part of their cognomen. It was originally employed as a title roughly equivalent to commander under the Roman Republic. The Latin word "imperator" derives from the stem of the verb imperare, meaning 'to order, to command'. The Imperial era, the tumultous politics that followed, numerous civil wars and eventual pressure from migrations I honestly feel would be a game unto itself.Ĭlick to expand.The definition of Imperator I found in Wikipedia seems to agree with you in a roundabout kind of way. You could even say IRL was building towards a massive confrontation between those two, then there was no significant, lasting change for 700 years. Rome ended the timeline just before conquering Egypt as its last major conquest before settling its borders - in particular the one with the Parthians/later Persians.
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Currently, you have to really push hard if you want to match the historical expansion of certain Empires, with you as the undisputed hegemon of your local area bordering other hegemons in theirs. At most, I'd support expansion until the end of the Julio-Claudian dynasty and Year of Four Emperors. If it was to be expanded, I'd not want it to be by very much - maybe the death, rather than ascension, of Augustus, so by ~40 years. That aside, I think the current timeline is fine. after the first Punic War, and maybe one right before the second.Ĭlick to expand.The rise of Christianity takes place several hundred years after I:R, so you could comfortably stretch another 100 without ever touching on it. Perhaps the way to do it would be to extend the finishing date by 150 years or so, but then add one-two new starting bookmarks slightly later - e.g. I know I started with a small country and so if I'd started as a big one, maybe the timeline wouldn't feel so restricting, but even with another 100 years, I wouldn't have completed a WC or anything, I just would have been able to realise the fruits of some of the work I'd done earlier in the campaign.īasically I was left wanting way more! I'll play more campaigns of course, but I hope that some point in the next few updates we get another 100-150 years added on (at least as an option).
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It felt like I was building towards a real showndown with Egypt for control of the Eastern Mediterranean, but the game was over. Compared to the pacing of EUIV or CKII/III, it feels rushed and short.Īt the end of my campaign I was probably the biggest, most powerful country around but it was very close - Maurya and Egypt were both of my scale and power. There are elements plenty to improve and flesh out but I think the biggest one that must come up soon is to extend the timeline by about another century or so. Pop growth, movement, conversion, levies, legions - all fantastic. I had a blast! I think IR is a fantastic game, and particularly that it has a really robust skeleton to build further onto. I went Syracuse -> Sicily -> Magna Graecia -> Hellenic League (the last one was accidental as I didn't realise that's what the mission tree did).
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I am sure this one gets a lot of suggest, but I wanted to raise it after finishing a run on the most recent version of IR as Syracuse.
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